Skip to content

Hold Person (C)🔗

2nd Level Cleric Spell

Duration: 9 turns

Range: 180’

This spell causes one or more humans, demihumans, or human-like monsters (see Persons) to be paralyzed if they fail a saving throw versus spells. It may be cast in two ways:

  1. Against an individual: The target’s saving throw is penalized by -2.
  2. Against a group: 1d4 individuals in the group are targeted.

Restrictions: Undead and human-like monsters of greater than 4+1 HD (see Hit Point Modifiers) are not affected.