Sleep🔗
1st Level Magic-User Spell
Duration: 4d4 turns
Range: 240’
It causes creatures (except undead to fall into a magical slumber. The spell may target either:
- A single creature with 4+1 Hit Dice (see Hit Point Modifiers).
- A total of 2d8 Hit Dice of creatures of 4 HD or lower each.
When targeting creatures of 4 HD or less, the following rules apply:
- Weakest first: Targets with the least HD are affected first.
- HD: Treat monsters with less than 1 HD as having 1 HD and monsters with a fixed hit point bonus as having the flat HD. (For example, a 3+2 HD monster would be treated as having 3 HD.)
Killing: A single attack with a bladed weapon can kill a creature enchanted by this spell.
Awakening: Enchanted creatures can be forcefully awakened (e.g., by slapping).