Charm Monster🔗
4th Level Magic-User Spell
Duration: One or more days (see below)
Range: 120’
This spell places a charm upon either 3d6 creatures of 3 HD or less or a single creature of more than 3 HD. Each subject must make a save versus spells or be charmed as follows:
- Friendship: Charmed creatures regard the caster as a close friend and will come to the caster’s defense.
- Commands: If they share a language, the caster may give charmed creatures commands, which they will obey.
- Subject’s nature: Charmed creatures may resist commands that contradict their habits or alignment.
- Suicidal commands: Are always refused.
Restrictions: Undead are not affected.
Duration: The charm lasts indefinitely, but the subject is allowed to make further saves versus spells at intervals, depending on its INT score. If one of these saves succeeds, the spell ends.
- INT 3–8: New save once every month.
- INT 9–12: New save each week.
- INT 13–18: New save once every day.