Brigand🔗
Outlaws and mercenaries who make a living by raiding settlements and attacking travellers.
Armor Class | 6 [13], 4 [15], or 3 [16] |
---|---|
Hit Dice | 1 (4hp) |
Attacks | 1 × weapon (1d6 or by weapon) |
THAC0 | 19 [0] |
Movement | 120’ (40’) |
Saving Throws | D12 W13 P14 B15 S16 (1) |
Morale | 8 |
Alignment | Chaotic |
XP | 10 |
Number Appearing | 0 (1d4 × 10) |
Treasure Type | A |
- Footmen: Half the group has: leather armor, shield, sword, shortbow.
- Cavalry: The other half is mounted on riding horses and has: chainmail, shield, and sword.
- Leaders and commanders: For every 20 brigands, there is a leader (2nd-level fighter). For every 40 brigands, there is a commander (4th-level fighter). Leaders ride war horses (with barding) and have plate mail, sword, and lance.
- Fortified camps: Bands commonly combine and live in a camp of 5d6 × 10 brigands.
- Camp leaders: Combined camps are led by a 9th-level fighter, plus a 5th-level fighter for every 50 brigands. Also 50% chance of a magic-user (level 1d3 + 8); 30% chance of a cleric (8th level).