Hawk🔗
Birds of prey that drift on high currents of air and hunt prey on the ground.
- Swoop: Can dive onto victims visible from above. If the victim is surprised, the attack inflicts double damage. On an attack roll of 18 or more, the victim can be carried away (if of appropriate size).
- Trainable: Can be trained as guards or hunting animals.
Giant Hawk🔗
As big as a great dog. If hungry, may attack humans or similar-sized creatures.
Armor Class | 6 [13] |
---|---|
Hit Dice | 3+3 (16hp) |
Attacks | 1 × talons or beak (1d6) |
THAC0 | 16 [+3] |
Movement | 450’ (150’) flying |
Saving Throws | D12 W13 P14 B15 S16 (2) |
Morale | 8 |
Alignment | Neutral |
XP | 50 |
Number Appearing | 0 (1d3) |
Treasure Type | None |
- Swoop: See main entry.
- Carry prey: Up to halfling-sized.
Normal Hawk🔗
Small birds of prey. Will only attack humans if they appear defenseless.
Armor Class | 8 [11] |
---|---|
Hit Dice | ½ (2hp) |
Attacks | 1 × talons or beak (1d2) |
THAC0 | 19 [0] |
Movement | 480’ (160’) flying |
Saving Throws | D14 W15 P16 B17 S18 (NH) |
Morale | 7 |
Alignment | Neutral |
XP | 5 |
Number Appearing | 0 (1d6) |
Treasure Type | None |
- Swoop: See main entry.