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Killer Bee🔗

Giant (1’ long) bees of aggressive temperament. Build hives underground.


Armor Class 7 [12]
Hit Dice ½* (2hp)
Attacks 1 × sting (1d3 + poison + lodged stinger)
THAC0 19 [0]
Movement 150’ (50’) flying
Saving Throws D12 W13 P14 B15 S16 (1)
Morale 9
Alignment Neutral
XP 6 (guard: 13, queen: 25)
Number Appearing 1d6 (5d6)
Treasure Type Honey

  • Aggressive: Usually attack on sight. Always attack intruders within 30’ of their hive.
  • Die after attacking: On a successful sting attack, a killer bee dies.
  • Poison: Causes death (save vs. poison).
  • Lodged stinger: Inflicts 1 damage per round, as the stinger works its way in. A round can be spent to remove it.
  • Queen: A 2HD queen lives in the hive. The queen does not die when she stings.
  • Guards: At least 10 bees (4 or more of which have 1HD) remain in or near the hive to protect the queen.
  • Honey: Magical honey (around 2 pints) may be found in the hive. It heals 1d4 hit points if eaten (in its entirety).