Mastodon🔗
Shaggy elephants with large tusks. Live in icy or Lost World regions.
Armor Class | 3 [16] |
---|---|
Hit Dice | 15 (67hp) |
Attacks | 2 × tusk (2d6) or 1 × trample (4d8) |
THAC0 | 9 [+10] |
Movement | 120’ (40’) |
Saving Throws | D8 W9 P10 B10 S12 (8) |
Morale | 8 |
Alignment | Neutral |
XP | 1,350 |
Number Appearing | 0 (2d8) |
Treasure Type | Tusks |
- Charge: In the first round of combat, when not in melee. Requires a clear run of at least 20 yards. Tusks inflict double damage.
- Trample: 3-in-4 chance of trampling each round. +4 to-hit human-sized or smaller creatures.
- Ivory: 2d4 × 100gp per tusk.