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Mule🔗

Stubborn horse/donkey cross-breeds used as beasts of burden.


Armor Class 7 [12]
Hit Dice 2 (9hp)
Attacks 1 × kick (1d4) or 1 × bite (1d3)
THAC0 18 [+1]
Movement 120’ (40’)
Saving Throws D14 W15 P16 B17 S18 (NH)
Morale 8
Alignment Neutral
XP 20
Number Appearing 1d8 (2d6)
Treasure Type None

  • Tenacious: Can be taken underground if the referee allows it.
  • Defensive: May attack if threatened, but cannot be trained to attack on command.
  • Carry loads: Up to 2,000 coins unencumbered; up to 4,000 at half speed.