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Roc🔗

Gigantic birds of prey that nest in the highest peaks of isolated mountain ranges. Will attack intruders, if approached carelessly.

  • Alignment reaction: -1 to reaction rolls versus Neutral characters; -2 versus Chaotic characters.
  • Swoop: Can dive onto victims visible from above. If the victim is surprised, the attack inflicts double damage. On an attack roll of 18 or more, the victim can be carried away (if of appropriate size).
  • Eggs: 1d6 eggs or chicks in 50% of nests.
  • Trainable: Can be trained if captured when young.

Giant Roc🔗


Armor Class 0 [19]
Hit Dice 36 (162hp)
Attacks 2 × claw (3d6), 1 × bite (8d6)
THAC0 5 [+14]
Movement 60’ (20’) / 480’ (160’) flying
Saving Throws D2 W3 P4 B3 S6 (18)
Morale 10 (12 in lair)
Alignment Lawful
XP 6,250
Number Appearing 0 (1)
Treasure Type I

  • Alignment reaction; Swoop: See main entry.

Large Roc🔗


Armor Class 2 [17]
Hit Dice 12 (54hp)
Attacks 2 × claw (1d8), 1 × bite (2d10)
THAC0 10 [+9]
Movement 60’ (20’) / 480’ (160’) flying
Saving Throws D10 W11 P12 B13 S14 (6)
Morale 9 (12 in lair)
Alignment Lawful
XP 1,100
Number Appearing 0 (1d8)
Treasure Type I

  • Alignment reaction; Swoop: See main entry.

Small Roc🔗


Armor Class 4 [15]
Hit Dice 6 (27hp)
Attacks 2 × claw (1d4+1), 1 × bite (2d6)
THAC0 14 [+5]
Movement 60’ (20’) / 480’ (160’) flying
Saving Throws D12 W13 P14 B15 S16 (3)
Morale 8 (12 in lair)
Alignment Lawful
XP 275
Number Appearing 0 (1d12)
Treasure Type I

  • Alignment reaction; Swoop: See main entry.