Skeleton🔗
Skeletal remains of humanoids reanimated as guardians by powerful magic-users or clerics. Often encountered in cemeteries, crypts, or other forlorn places.
Armor Class | 7 [12] |
---|---|
Hit Dice | 1 (4hp) |
Attacks | 1 × weapon (1d6 or by weapon) |
THAC0 | 19 [0] |
Movement | 60’ (20’) |
Saving Throws | D12 W13 P14 B15 S16 (1) |
Morale | 12 |
Alignment | Chaotic |
XP | 10 |
Number Appearing | 3d4 (3d10) |
Treasure Type | None |
- Undead: Make no noise until they attack. Immune to effects that affect living creatures (e.g., poison). Immune to mind-affecting or mind-reading spells (e.g., charm, hold, sleep).