Ring of Controlling Animals🔗
Grants the power to control the actions of animals.
- Affects: 1d6 normal animals or 1 giant animal (not magical or intelligent animals).
- Resisting: No saving throw is allowed.
- Visual range: The character can only control animals that they can see.
- Concentration: Control is broken if the user of the ring moves or attacks.
- When concentration ends: The referee should make a reaction roll with a -1 penalty (see Encounters to determine the animals’ behavior.
- Usage frequency: May be used up to once per turn.